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Generated
+1
@@ -704,6 +704,7 @@ name = "oscilloscope-video-gen"
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version = "1.0.0"
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dependencies = [
|
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"anyhow",
|
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"bytemuck",
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||||
"clap",
|
||||
"hound",
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||||
"image",
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||||
|
||||
@@ -31,6 +31,9 @@ anyhow = "1.0"
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# FFT processing for spectrometer
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rustfft = "6.1"
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|
||||
# Efficient byte casting
|
||||
bytemuck = "1.24"
|
||||
|
||||
[profile.release]
|
||||
opt-level = 3
|
||||
lto = true
|
||||
|
||||
@@ -0,0 +1,658 @@
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU Affero General Public License is a free, copyleft license for
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software and other kinds of works, specifically designed to ensure
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cooperation with the community in the case of network server software.
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The licenses for most software and other practical works are designed
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to take away your freedom to share and change the works. By contrast,
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our General Public Licenses are intended to guarantee your freedom to
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When we speak of free software, we are referring to freedom, not
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A secondary benefit of defending all users' freedom is that
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||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
@@ -1,120 +1,113 @@
|
||||
# Oscilloscope Video Generator
|
||||
|
||||
A high-performance Rust tool for generating oscilloscope-style visualizations from audio files. Uses parallel rendering for fast processing.
|
||||
Transform any audio file into stunning oscilloscope visualizations. Supports massive files with zero memory issues.
|
||||
|
||||
## Features
|
||||

|
||||
|
||||
- **Multiple visualization modes**: combined, separate, all (L/R + XY)
|
||||
- **Parallel rendering**: Uses all CPU cores for fast frame generation
|
||||
- **High quality output**: Supports up to 4K resolution at 60fps
|
||||
- **Original audio**: Copies audio stream without re-encoding (perfect sync)
|
||||
- **Customizable**: Colors, resolution, FPS, line thickness
|
||||

|
||||
|
||||
## Installation
|
||||
## ✨ Key Features
|
||||
|
||||
### From Source
|
||||
- **🎵 Universal Audio Support** - FLAC, MP3, WAV, AAC, and 200+ formats via ffmpeg
|
||||
- **🚀 Streaming Architecture** - Processes huge files without filling RAM or SSD
|
||||
- **📊 Professional Spectrometer** - FFT analyzer with smooth Cava-style animations
|
||||
- **🎯 4-Quadrant Display** - Waveforms + XY pattern + spectrometer in one video
|
||||
- **🎬 High Quality Output** - 4K 60fps support with customizable colors
|
||||
- **⚡ Memory Efficient** - Constant RAM usage regardless of file size
|
||||
|
||||
## 🚀 Quick Start
|
||||
|
||||
### 1. Install System Dependencies
|
||||
|
||||
**Ubuntu/Debian:**
|
||||
```bash
|
||||
cd oscilloscope-video-gen
|
||||
cargo install --path .
|
||||
sudo apt update && sudo apt install ffmpeg
|
||||
```
|
||||
|
||||
### Build Only
|
||||
**macOS:**
|
||||
```bash
|
||||
brew install ffmpeg
|
||||
```
|
||||
|
||||
**Windows:**
|
||||
```bash
|
||||
# Via winget (recommended)
|
||||
winget install ffmpeg
|
||||
|
||||
# Or download from https://ffmpeg.org/download.html
|
||||
# Make sure ffmpeg is in your PATH
|
||||
```
|
||||
|
||||
### 2. Build the Project
|
||||
|
||||
```bash
|
||||
# If you have the source code locally:
|
||||
cd /path/to/oscilloscope-video-gen
|
||||
|
||||
# Build in release mode (much faster)
|
||||
cargo build --release
|
||||
|
||||
# The binary will be at: target/release/oscilloscope-video-gen
|
||||
```
|
||||
|
||||
The binary will be at `target/release/oscilloscope-video-gen`.
|
||||
### 3. Generate Your First Video
|
||||
|
||||
## Usage
|
||||
```bash
|
||||
# Basic usage - replace 'audio.wav' with your audio file
|
||||
./target/release/oscilloscope-video-gen -i audio.wav -o oscilloscope.mp4
|
||||
|
||||
### Basic
|
||||
# Check available options
|
||||
./target/release/oscilloscope-video-gen --help
|
||||
```
|
||||
|
||||
## 🎮 Usage Examples
|
||||
|
||||
### Basic Usage
|
||||
```bash
|
||||
oscilloscope-video-gen -i audio.wav -o video.mp4
|
||||
```
|
||||
|
||||
### Full Options
|
||||
|
||||
### High Quality 4K Output
|
||||
```bash
|
||||
oscilloscope-video-gen \
|
||||
-i audio.wav \
|
||||
-i audio.flac \
|
||||
-o video.mp4 \
|
||||
--width 1920 \
|
||||
--height 1080 \
|
||||
--fps 30 \
|
||||
--width 3840 --height 2160 --fps 60 \
|
||||
--mode all \
|
||||
--quality high \
|
||||
--left-color "#00ff00" \
|
||||
--right-color "#00ccff" \
|
||||
--xy-color "#ff8800" \
|
||||
--background "#0a0f0a" \
|
||||
--line-thickness 2 \
|
||||
--threads 8 \
|
||||
--overwrite \
|
||||
--verbose
|
||||
--quality high
|
||||
```
|
||||
|
||||
### Options
|
||||
|
||||
| Option | Default | Description |
|
||||
|--------|---------|-------------|
|
||||
| `-i, --input` | Required | Input WAV file |
|
||||
| `-o, --output` | Auto-generated | Output MP4 file |
|
||||
| `--width` | 1920 | Video width in pixels |
|
||||
| `--height` | 1080 | Video height in pixels |
|
||||
| `--fps` | 30 | Frames per second |
|
||||
| `--mode` | all | Visualization mode |
|
||||
| `--quality` | high | Video quality |
|
||||
| `--left-color` | #00ff00 | Left channel color (hex) |
|
||||
| `--right-color` | #00ccff | Right channel color (hex) |
|
||||
| `--xy-color` | #ff8800 | XY mode color (hex) |
|
||||
| `--background` | #0a0f0a | Background color (hex) |
|
||||
| `--show-grid` | true | Show grid lines |
|
||||
| `--line-thickness` | 2 | Line thickness in pixels |
|
||||
| `--threads` | All cores | Number of rendering threads |
|
||||
| `--overwrite` | false | Overwrite output file |
|
||||
| `--verbose` | false | Enable verbose output |
|
||||
|
||||
### Modes
|
||||
|
||||
- `combined`: Both channels merged into single waveform
|
||||
- `separate`: Left on top, Right on bottom
|
||||
- `all`: Left and Right on top row, XY pattern on bottom
|
||||
|
||||
### Quality Presets
|
||||
|
||||
| Preset | Video Bitrate |
|
||||
|--------|---------------|
|
||||
| low | 2 Mbps |
|
||||
| medium | 5 Mbps |
|
||||
| high | 10 Mbps |
|
||||
|
||||
## Requirements
|
||||
|
||||
- Rust 1.70+
|
||||
- ffmpeg (for video encoding)
|
||||
|
||||
## Building
|
||||
|
||||
### Custom Styling
|
||||
```bash
|
||||
# Debug build
|
||||
cargo build
|
||||
|
||||
# Release build (optimized)
|
||||
cargo build --release
|
||||
|
||||
# Build with specific number of threads
|
||||
cargo build --release --jobs 8
|
||||
oscilloscope-video-gen \
|
||||
-i audio.mp3 \
|
||||
-o video.mp4 \
|
||||
--left-color "#ff0080" \
|
||||
--right-color "#8000ff" \
|
||||
--background "#000000" \
|
||||
--line-thickness 3
|
||||
```
|
||||
|
||||
## Troubleshooting
|
||||
## 🎛️ Visualization Modes
|
||||
|
||||
- **`all`** (default) - 4 quadrants: L/R waveforms + XY pattern + spectrometer
|
||||
- **`combined`** - Single merged waveform
|
||||
- **`separate`** - Left channel top, right channel bottom
|
||||
|
||||
## 🏗️ How It Works
|
||||
|
||||
This tool uses a **streaming pipeline** that pipes audio decoding directly to video encoding, eliminating temporary files and memory issues. The FFT spectrometer provides real-time frequency analysis with logarithmic scaling and temporal smoothing for smooth animations.
|
||||
|
||||
**No file size limits** - handles anything ffmpeg can decode, from tiny samples to 24-hour recordings.
|
||||
|
||||
## 📋 Requirements
|
||||
|
||||
- **Rust 1.70+**
|
||||
- **ffmpeg** (with libavcodec, libavformat, libswresample)
|
||||
|
||||
## 🔧 Troubleshooting
|
||||
|
||||
### ffmpeg not found
|
||||
|
||||
Make sure ffmpeg is installed and in your PATH:
|
||||
|
||||
```bash
|
||||
# Ubuntu/Debian
|
||||
sudo apt install ffmpeg
|
||||
@@ -122,17 +115,23 @@ sudo apt install ffmpeg
|
||||
# macOS
|
||||
brew install ffmpeg
|
||||
|
||||
# Windows
|
||||
winget install FFmpeg
|
||||
# Windows (via winget or chocolatey)
|
||||
winget install ffmpeg
|
||||
```
|
||||
|
||||
### Out of memory
|
||||
### File Format Issues
|
||||
If your audio file isn't recognized:
|
||||
```bash
|
||||
# Check if ffmpeg can decode it
|
||||
ffmpeg -i your_file.ext -f null -
|
||||
```
|
||||
|
||||
For very long audio files, try:
|
||||
- Lower resolution (`--width 1280 --height 720`)
|
||||
- Lower FPS (`--fps 24`)
|
||||
- Fewer threads (`--threads 4`)
|
||||
## 📄 License
|
||||
|
||||
## License
|
||||
**AGPL-3.0-or-later** - Free software that respects your freedom.
|
||||
|
||||
MIT
|
||||
See [LICENSE](LICENSE) for full terms.
|
||||
|
||||
---
|
||||
|
||||
*Made with ❤️ using Rust and ffmpeg*
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 227 KiB |
+110
-53
@@ -1,79 +1,136 @@
|
||||
//! WAV audio decoding module.
|
||||
//!
|
||||
//! Handles reading and decoding WAV files into normalized sample data.
|
||||
//! Audio streaming module using ffmpeg.
|
||||
|
||||
use anyhow::{anyhow, Context, Result};
|
||||
use std::path::Path;
|
||||
use std::process::{Command, Stdio};
|
||||
use std::io::{Read, BufReader};
|
||||
|
||||
/// Normalized audio sample data.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct AudioData {
|
||||
/// Left channel samples, normalized to [-1.0, 1.0]
|
||||
pub left_channel: Vec<f32>,
|
||||
/// Right channel samples, normalized to [-1.0, 1.0]
|
||||
pub right_channel: Vec<f32>,
|
||||
/// Sample rate in Hz
|
||||
/// A streaming audio reader that decodes chunks on demand.
|
||||
pub struct AudioStream {
|
||||
child: std::process::Child,
|
||||
reader: BufReader<std::process::ChildStdout>,
|
||||
pub sample_rate: u32,
|
||||
/// Duration in seconds
|
||||
pub duration: f64,
|
||||
/// Current sample position in the stream
|
||||
pub current_sample_pos: usize,
|
||||
/// Sliding window of left channel samples
|
||||
left_window: Vec<f32>,
|
||||
/// Sliding window of right channel samples
|
||||
right_window: Vec<f32>,
|
||||
/// Window size for lookahead (e.g. FFT)
|
||||
window_size: usize,
|
||||
}
|
||||
|
||||
impl AudioData {
|
||||
/// Load and decode audio from any supported format using ffmpeg.
|
||||
pub fn from_wav(file_path: &Path) -> Result<Self> {
|
||||
let output = std::process::Command::new("ffmpeg")
|
||||
.arg("-i")
|
||||
impl AudioStream {
|
||||
/// Create a new AudioStream from a file path.
|
||||
pub fn new(file_path: &Path, window_size: usize) -> Result<Self> {
|
||||
// 1. Get metadata using ffprobe
|
||||
let output = Command::new("ffprobe")
|
||||
.args([
|
||||
"-v", "error",
|
||||
"-select_streams", "a:0",
|
||||
"-show_entries", "stream=sample_rate,duration",
|
||||
"-of", "default=noprint_wrappers=1:nokey=1",
|
||||
])
|
||||
.arg(file_path)
|
||||
.arg("-f")
|
||||
.arg("s16le")
|
||||
.arg("-acodec")
|
||||
.arg("pcm_s16le")
|
||||
.arg("-ar")
|
||||
.arg("48000")
|
||||
.arg("-ac")
|
||||
.arg("2")
|
||||
.arg("-")
|
||||
.output()
|
||||
.with_context(|| "Failed to decode audio with ffmpeg")?;
|
||||
.with_context(|| "Failed to run ffprobe")?;
|
||||
|
||||
if !output.status.success() {
|
||||
return Err(anyhow!("Audio decoding failed: {}", String::from_utf8_lossy(&output.stderr)));
|
||||
return Err(anyhow!("ffprobe failed: {}", String::from_utf8_lossy(&output.stderr)));
|
||||
}
|
||||
|
||||
let pcm_data = output.stdout;
|
||||
let sample_rate = 48000;
|
||||
let num_channels = 2;
|
||||
let total_samples = pcm_data.len() / (2 * num_channels);
|
||||
let duration = total_samples as f64 / sample_rate as f64;
|
||||
let metadata = String::from_utf8_lossy(&output.stdout);
|
||||
let mut lines = metadata.lines();
|
||||
let sample_rate: u32 = lines.next()
|
||||
.ok_or_else(|| anyhow!("Could not get sample rate"))?
|
||||
.parse()?;
|
||||
let duration: f64 = lines.next()
|
||||
.ok_or_else(|| anyhow!("Could not get duration"))?
|
||||
.parse()?;
|
||||
|
||||
let mut left_channel = Vec::with_capacity(total_samples);
|
||||
let mut right_channel = Vec::with_capacity(total_samples);
|
||||
// 2. Start ffmpeg for streaming
|
||||
let mut child = Command::new("ffmpeg")
|
||||
.arg("-i")
|
||||
.arg(file_path)
|
||||
.args([
|
||||
"-f", "s16le",
|
||||
"-acodec", "pcm_s16le",
|
||||
"-ar", &sample_rate.to_string(),
|
||||
"-ac", "2",
|
||||
"-",
|
||||
])
|
||||
.stdout(Stdio::piped())
|
||||
.stderr(Stdio::null())
|
||||
.spawn()
|
||||
.with_context(|| "Failed to spawn ffmpeg")?;
|
||||
|
||||
for i in 0..total_samples {
|
||||
let offset = i * 2 * num_channels;
|
||||
let stdout = child.stdout.take().ok_or_else(|| anyhow!("Failed to open ffmpeg stdout"))?;
|
||||
let reader = BufReader::new(stdout);
|
||||
|
||||
let left_val = i16::from_le_bytes([pcm_data[offset], pcm_data[offset + 1]]);
|
||||
let right_val = i16::from_le_bytes([pcm_data[offset + 2], pcm_data[offset + 3]]);
|
||||
|
||||
left_channel.push(left_val as f32 / 32768.0);
|
||||
right_channel.push(right_val as f32 / 32768.0);
|
||||
}
|
||||
|
||||
Ok(AudioData {
|
||||
left_channel,
|
||||
right_channel,
|
||||
Ok(Self {
|
||||
child,
|
||||
reader,
|
||||
sample_rate,
|
||||
duration,
|
||||
current_sample_pos: 0,
|
||||
left_window: Vec::with_capacity(window_size),
|
||||
right_window: Vec::with_capacity(window_size),
|
||||
window_size,
|
||||
})
|
||||
}
|
||||
|
||||
/// Get the total number of samples.
|
||||
pub fn len(&self) -> usize {
|
||||
self.left_channel.len()
|
||||
/// Read samples up to the target position.
|
||||
pub fn fill_until(&mut self, target_pos: usize) -> Result<()> {
|
||||
if target_pos <= self.current_sample_pos {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
/// Check if the audio data is empty.
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.left_channel.is_empty()
|
||||
let samples_to_read = target_pos - self.current_sample_pos;
|
||||
let mut buffer = vec![0i16; samples_to_read * 2]; // 2 channels
|
||||
|
||||
// Read raw PCM bytes
|
||||
let byte_buffer: &mut [u8] = bytemuck::cast_slice_mut(&mut buffer);
|
||||
self.reader.read_exact(byte_buffer)
|
||||
.with_context(|| "Failed to read audio data from ffmpeg")?;
|
||||
|
||||
// Process samples and update sliding window
|
||||
for chunk in buffer.chunks_exact(2) {
|
||||
let left = chunk[0] as f32 / 32768.0;
|
||||
let right = chunk[1] as f32 / 32768.0;
|
||||
|
||||
self.left_window.push(left);
|
||||
self.right_window.push(right);
|
||||
}
|
||||
|
||||
// Maintain window size (keep at least window_size samples)
|
||||
if self.left_window.len() > self.window_size * 2 {
|
||||
let drain_amount = self.left_window.len() - self.window_size;
|
||||
self.left_window.drain(0..drain_amount);
|
||||
self.right_window.drain(0..drain_amount);
|
||||
}
|
||||
|
||||
self.current_sample_pos = target_pos;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Get the last N samples for rendering.
|
||||
pub fn get_last_samples(&self, count: usize) -> (&[f32], &[f32]) {
|
||||
let actual_count = count.min(self.left_window.len());
|
||||
let start = self.left_window.len() - actual_count;
|
||||
(&self.left_window[start..], &self.right_window[start..])
|
||||
}
|
||||
|
||||
/// Get a window of samples for FFT.
|
||||
pub fn get_fft_window(&self, size: usize) -> (&[f32], &[f32]) {
|
||||
let actual_size = size.min(self.left_window.len());
|
||||
let start = self.left_window.len() - actual_size;
|
||||
(&self.left_window[start..], &self.right_window[start..])
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for AudioStream {
|
||||
fn drop(&mut self) {
|
||||
let _ = self.child.kill();
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -20,6 +20,6 @@ pub mod audio;
|
||||
pub mod render;
|
||||
pub mod video;
|
||||
|
||||
pub use audio::AudioData;
|
||||
pub use audio::AudioStream;
|
||||
pub use render::{stream_frames, RenderMode, RenderOptions};
|
||||
pub use video::VideoEncoder;
|
||||
|
||||
+37
-106
@@ -1,7 +1,7 @@
|
||||
//! Oscilloscope Video Generator
|
||||
//!
|
||||
//! A high-performance tool for generating oscilloscope-style visualizations
|
||||
//! from audio files. Uses parallel rendering for fast processing.
|
||||
//! from audio files. Uses streaming for handling large files.
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use clap::{Parser, ValueEnum};
|
||||
@@ -10,16 +10,13 @@ use std::path::PathBuf;
|
||||
use std::sync::atomic::{AtomicUsize, Ordering};
|
||||
use std::sync::Arc;
|
||||
|
||||
use oscilloscope_video_gen::audio::AudioData;
|
||||
use oscilloscope_video_gen::audio::AudioStream;
|
||||
use oscilloscope_video_gen::render::{parse_rgb_hex, stream_frames, RenderMode, RenderOptions};
|
||||
use oscilloscope_video_gen::video::{VideoEncoder, VideoQuality};
|
||||
|
||||
#[derive(Debug, Clone, Copy, ValueEnum)]
|
||||
enum OutputMode {
|
||||
Combined,
|
||||
Separate,
|
||||
All,
|
||||
Spectrometer,
|
||||
Combined, Separate, All, Spectrometer,
|
||||
}
|
||||
|
||||
impl From<OutputMode> for RenderMode {
|
||||
@@ -35,9 +32,7 @@ impl From<OutputMode> for RenderMode {
|
||||
|
||||
#[derive(Debug, Clone, Copy, ValueEnum)]
|
||||
enum OutputQuality {
|
||||
Low,
|
||||
Medium,
|
||||
High,
|
||||
Low, Medium, High,
|
||||
}
|
||||
|
||||
impl From<OutputQuality> for VideoQuality {
|
||||
@@ -52,10 +47,9 @@ impl From<OutputQuality> for VideoQuality {
|
||||
|
||||
/// Generate oscilloscope visualizations from audio files
|
||||
#[derive(Parser, Debug)]
|
||||
#[command(name = "oscilloscope-video-gen")]
|
||||
#[command(author, version, about, long_about = None)]
|
||||
#[command(name = "oscilloscope-video-gen", author, version, about)]
|
||||
struct Args {
|
||||
/// Input audio file (WAV)
|
||||
/// Input audio file
|
||||
#[arg(short, long)]
|
||||
input: PathBuf,
|
||||
|
||||
@@ -63,39 +57,39 @@ struct Args {
|
||||
#[arg(short, long)]
|
||||
output: Option<PathBuf>,
|
||||
|
||||
/// Video width (default: 1920)
|
||||
/// Video width
|
||||
#[arg(long, default_value = "1920")]
|
||||
width: u32,
|
||||
|
||||
/// Video height (default: 1080)
|
||||
/// Video height
|
||||
#[arg(long, default_value = "1080")]
|
||||
height: u32,
|
||||
|
||||
/// Frames per second (default: 30)
|
||||
/// Frames per second
|
||||
#[arg(long, default_value = "30")]
|
||||
fps: u32,
|
||||
|
||||
/// Display mode: combined, separate, all, spectrometer
|
||||
/// Display mode
|
||||
#[arg(long, value_enum, default_value = "all")]
|
||||
mode: OutputMode,
|
||||
|
||||
/// Quality: low, medium, high
|
||||
/// Quality preset
|
||||
#[arg(long, value_enum, default_value = "high")]
|
||||
quality: OutputQuality,
|
||||
|
||||
/// Left channel color (RGB hex, default: #00ff00)
|
||||
/// Left channel color
|
||||
#[arg(long, default_value = "#00ff00")]
|
||||
left_color: String,
|
||||
|
||||
/// Right channel color (RGB hex, default: #00ccff)
|
||||
/// Right channel color
|
||||
#[arg(long, default_value = "#00ccff")]
|
||||
right_color: String,
|
||||
|
||||
/// XY mode color (RGB hex, default: #ff8800)
|
||||
/// XY mode color
|
||||
#[arg(long, default_value = "#ff8800")]
|
||||
xy_color: String,
|
||||
|
||||
/// Background color (RGB hex, default: #0a0f0a)
|
||||
/// Background color
|
||||
#[arg(long, default_value = "#0a0f0a")]
|
||||
background: String,
|
||||
|
||||
@@ -103,15 +97,11 @@ struct Args {
|
||||
#[arg(long, default_value = "true")]
|
||||
show_grid: bool,
|
||||
|
||||
/// Line thickness (default: 2)
|
||||
/// Line thickness
|
||||
#[arg(long, default_value = "2")]
|
||||
line_thickness: u32,
|
||||
|
||||
/// Number of rendering threads
|
||||
#[arg(long)]
|
||||
threads: Option<usize>,
|
||||
|
||||
/// Overwrite output file if it exists
|
||||
/// Overwrite output file
|
||||
#[arg(long, default_value = "false")]
|
||||
overwrite: bool,
|
||||
|
||||
@@ -123,120 +113,61 @@ struct Args {
|
||||
fn main() -> Result<()> {
|
||||
let args = Args::parse();
|
||||
|
||||
// Set number of threads
|
||||
if let Some(threads) = args.threads {
|
||||
rayon::ThreadPoolBuilder::new()
|
||||
.num_threads(threads)
|
||||
.build_global()
|
||||
.unwrap();
|
||||
}
|
||||
let left_color = parse_rgb_hex(&args.left_color)?;
|
||||
let right_color = parse_rgb_hex(&args.right_color)?;
|
||||
let xy_color = parse_rgb_hex(&args.xy_color)?;
|
||||
let background = parse_rgb_hex(&args.background)?;
|
||||
|
||||
// Parse colors
|
||||
let left_color =
|
||||
parse_rgb_hex(&args.left_color).context("Failed to parse left_color")?;
|
||||
let right_color =
|
||||
parse_rgb_hex(&args.right_color).context("Failed to parse right_color")?;
|
||||
let xy_color = parse_rgb_hex(&args.xy_color).context("Failed to parse xy_color")?;
|
||||
let background =
|
||||
parse_rgb_hex(&args.background).context("Failed to parse background")?;
|
||||
|
||||
// Create options
|
||||
let options = RenderOptions {
|
||||
width: args.width,
|
||||
height: args.height,
|
||||
fps: args.fps,
|
||||
width: args.width, height: args.height, fps: args.fps,
|
||||
mode: args.mode.into(),
|
||||
left_color,
|
||||
right_color,
|
||||
xy_color,
|
||||
background,
|
||||
show_grid: args.show_grid,
|
||||
line_thickness: args.line_thickness,
|
||||
left_color, right_color, xy_color, background,
|
||||
show_grid: args.show_grid, line_thickness: args.line_thickness,
|
||||
};
|
||||
|
||||
// Determine output path
|
||||
let output = match args.output {
|
||||
Some(path) => path,
|
||||
None => {
|
||||
let output = args.output.clone().unwrap_or_else(|| {
|
||||
let mut path = args.input.clone();
|
||||
path.set_extension("mp4");
|
||||
path
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
if args.verbose {
|
||||
println!("Oscilloscope Video Generator");
|
||||
println!("============================");
|
||||
println!("Input: {}", args.input.display());
|
||||
println!("Output: {}", output.display());
|
||||
println!("Resolution: {}x{}", args.width, args.height);
|
||||
println!("FPS: {}", args.fps);
|
||||
println!("Mode: {:?}", args.mode);
|
||||
println!("Quality: {:?}", args.quality);
|
||||
println!("Threads: {:?}", args.threads.unwrap_or_else(|| rayon::current_num_threads()));
|
||||
println!();
|
||||
} else {
|
||||
println!("Oscilloscope Video Generator");
|
||||
println!("============================");
|
||||
println!("Input: {}", args.input.display());
|
||||
println!("Output: {}", output.display());
|
||||
println!("Resolution: {}x{} @ {}fps", args.width, args.height, args.fps);
|
||||
println!("Mode: {:?}", args.mode);
|
||||
println!();
|
||||
}
|
||||
|
||||
// Decode audio
|
||||
let audio_data = AudioData::from_wav(&args.input)
|
||||
.with_context(|| format!("Failed to decode audio: {}", args.input.display()))?;
|
||||
// Initialize streaming audio reader (with FFT window size lookahead)
|
||||
let mut audio_stream = AudioStream::new(&args.input, 2048)
|
||||
.with_context(|| format!("Failed to open audio stream: {}", args.input.display()))?;
|
||||
|
||||
if args.verbose {
|
||||
println!(
|
||||
"Audio: {}Hz, {:.2}s duration, {} samples",
|
||||
audio_data.sample_rate,
|
||||
audio_data.duration,
|
||||
audio_data.len()
|
||||
);
|
||||
}
|
||||
|
||||
// Progress callback
|
||||
let progress = Arc::new(AtomicUsize::new(0));
|
||||
let progress_callback = move |percent: f64, current: usize, total: usize| {
|
||||
let prev = progress.fetch_add(0, Ordering::SeqCst);
|
||||
if current - prev >= 30 || current == total || current == 1 {
|
||||
if current - prev >= 30 || current == total {
|
||||
progress.store(current, Ordering::SeqCst);
|
||||
print!("\rRendering and Encoding: {:.0}% ({}/{})", percent, current, total);
|
||||
print!("\rRendering and Encoding: {:.1}% ({}/{})", percent, current, total);
|
||||
let _ = std::io::stdout().flush();
|
||||
}
|
||||
};
|
||||
|
||||
// Check if output exists and handle overwrite
|
||||
if output.exists() && !args.overwrite {
|
||||
return Err(anyhow::anyhow!(
|
||||
"Output file already exists: {}. Use --overwrite to replace it.",
|
||||
output.display()
|
||||
));
|
||||
return Err(anyhow::anyhow!("Output exists. Use --overwrite."));
|
||||
}
|
||||
|
||||
let mut encoder = VideoEncoder::new(
|
||||
&args.input,
|
||||
&output,
|
||||
args.width,
|
||||
args.height,
|
||||
args.fps,
|
||||
args.quality.into(),
|
||||
args.overwrite,
|
||||
&args.input, &output, args.width, args.height, args.fps,
|
||||
args.quality.into(), args.overwrite,
|
||||
)?;
|
||||
|
||||
println!("Rendering and encoding...");
|
||||
stream_frames(&audio_data, &options, &mut encoder, &progress_callback)?;
|
||||
println!("Starting streaming process...");
|
||||
stream_frames(&mut audio_stream, &options, &mut encoder, &progress_callback)?;
|
||||
println!();
|
||||
|
||||
encoder.finish().context("Failed to finish video encoding")?;
|
||||
|
||||
let file_size = std::fs::metadata(&output)
|
||||
.map(|m| m.len())
|
||||
.unwrap_or(0);
|
||||
|
||||
let file_size = std::fs::metadata(&output).map(|m| m.len()).unwrap_or(0);
|
||||
println!("\nDone!");
|
||||
println!("Output: {}", output.display());
|
||||
println!("Size: {:.2} MB", file_size as f64 / 1_000_000.0);
|
||||
|
||||
+179
-384
@@ -1,203 +1,144 @@
|
||||
//! Frame rendering module.
|
||||
//!
|
||||
//! Contains all the logic for drawing oscilloscope visualizations.
|
||||
//! Frame rendering module with true single-pass streaming.
|
||||
|
||||
use crate::audio::AudioData;
|
||||
use crate::audio::AudioStream;
|
||||
use crate::video::VideoEncoder;
|
||||
use anyhow::{anyhow, Result};
|
||||
use image::ImageBuffer;
|
||||
use rustfft::{num_complex::Complex, FftPlanner};
|
||||
use std::cell::RefCell;
|
||||
|
||||
/// Render mode for the oscilloscope visualization.
|
||||
#[derive(Debug, Clone, Copy, clap::ValueEnum)]
|
||||
// --- Constants ---
|
||||
const FFT_SIZE: usize = 2048;
|
||||
const MIN_FREQ: f32 = 20.0;
|
||||
const MAX_FREQ: f32 = 20000.0;
|
||||
const FREQ_BOOST_FACTOR: f32 = 5.0;
|
||||
const DYNAMIC_RANGE_SCALE: f32 = 20.0;
|
||||
const NOISE_FLOOR: f32 = 0.05;
|
||||
const SMOOTH_RISE: f32 = 0.6;
|
||||
const SMOOTH_FALL: f32 = 0.3;
|
||||
|
||||
thread_local! {
|
||||
static FFT_PLANNER: RefCell<FftPlanner<f32>> = RefCell::new(FftPlanner::new());
|
||||
static HANN_WINDOW: Vec<f32> = (0..FFT_SIZE)
|
||||
.map(|i| 0.5 * (1.0 - (2.0 * std::f32::consts::PI * i as f32 / (FFT_SIZE - 1) as f32).cos()))
|
||||
.collect();
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, clap::ValueEnum, PartialEq, Eq)]
|
||||
pub enum RenderMode {
|
||||
/// Both channels merged into a single waveform
|
||||
Combined,
|
||||
/// Left channel on top, Right channel on bottom
|
||||
Separate,
|
||||
/// Left and Right on top row, XY on bottom
|
||||
All,
|
||||
/// Frequency spectrum display (spectrometer)
|
||||
Spectrometer,
|
||||
Combined, Separate, All, Spectrometer,
|
||||
}
|
||||
|
||||
/// Rendering options for the visualization.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct RenderOptions {
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub fps: u32,
|
||||
pub width: u32, pub height: u32, pub fps: u32,
|
||||
pub mode: RenderMode,
|
||||
pub left_color: image::Rgb<u8>,
|
||||
pub right_color: image::Rgb<u8>,
|
||||
pub xy_color: image::Rgb<u8>,
|
||||
pub left_color: image::Rgb<u8>, pub right_color: image::Rgb<u8>, pub xy_color: image::Rgb<u8>,
|
||||
pub background: image::Rgb<u8>,
|
||||
pub show_grid: bool,
|
||||
pub line_thickness: u32,
|
||||
pub show_grid: bool, pub line_thickness: u32,
|
||||
}
|
||||
|
||||
/// Draw a line between two points using Bresenham's algorithm.
|
||||
pub fn draw_line(
|
||||
buffer: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>,
|
||||
x0: i32,
|
||||
y0: i32,
|
||||
x1: i32,
|
||||
y1: i32,
|
||||
color: image::Rgb<u8>,
|
||||
) {
|
||||
let dx = (x1 - x0).abs();
|
||||
let dy = -(y1 - y0).abs();
|
||||
let mut x = x0;
|
||||
let mut y = y0;
|
||||
let sx = if x0 < x1 { 1 } else { -1 };
|
||||
let sy = if y0 < y1 { 1 } else { -1 };
|
||||
let mut err = dx + dy;
|
||||
|
||||
loop {
|
||||
if x >= 0 && x < buffer.width() as i32 && y >= 0 && y < buffer.height() as i32 {
|
||||
buffer.put_pixel(x as u32, y as u32, color);
|
||||
}
|
||||
|
||||
if x == x1 && y == y1 {
|
||||
break;
|
||||
}
|
||||
|
||||
let e2 = 2 * err;
|
||||
if e2 >= dy {
|
||||
err += dy;
|
||||
x += sx;
|
||||
}
|
||||
if e2 <= dx {
|
||||
err += dx;
|
||||
y += sy;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Draw grid lines (graticule).
|
||||
fn draw_graticule(
|
||||
buffer: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>,
|
||||
primary_color: image::Rgb<u8>,
|
||||
show_grid: bool,
|
||||
) {
|
||||
if !show_grid {
|
||||
return;
|
||||
}
|
||||
|
||||
let (width, height) = buffer.dimensions();
|
||||
|
||||
for x in 0..width {
|
||||
buffer.put_pixel(x, height / 2, primary_color);
|
||||
}
|
||||
|
||||
for y in 0..height {
|
||||
buffer.put_pixel(width / 2, y, primary_color);
|
||||
}
|
||||
}
|
||||
|
||||
/// Parse RGB hex color string.
|
||||
pub fn parse_rgb_hex(hex: &str) -> Result<image::Rgb<u8>> {
|
||||
let hex = hex.trim_start_matches('#');
|
||||
if hex.len() != 6 {
|
||||
return Err(anyhow!("Invalid RGB hex: {}", hex));
|
||||
}
|
||||
let r = u8::from_str_radix(&hex[0..2], 16).map_err(|_| anyhow!("Invalid red component: {}", &hex[0..2]))?;
|
||||
let g = u8::from_str_radix(&hex[2..4], 16).map_err(|_| anyhow!("Invalid green component: {}", &hex[2..4]))?;
|
||||
let b = u8::from_str_radix(&hex[4..6], 16).map_err(|_| anyhow!("Invalid blue component: {}", &hex[4..6]))?;
|
||||
Ok(image::Rgb([r, g, b]))
|
||||
}
|
||||
|
||||
/// Compute frequency spectrum from audio samples using FFT.
|
||||
fn compute_spectrum(audio_data: &AudioData, start_sample: usize, window_size: usize) -> Vec<f32> {
|
||||
// Use a larger FFT size for better frequency resolution, especially in the bass
|
||||
let fft_size = 2048;
|
||||
let mut planner = FftPlanner::new();
|
||||
let fft = planner.plan_fft_forward(fft_size);
|
||||
|
||||
// Collect audio samples for this window
|
||||
let mut buffer: Vec<Complex<f32>> = (0..fft_size)
|
||||
.map(|i| {
|
||||
let sample_idx = start_sample + i;
|
||||
if sample_idx < audio_data.left_channel.len() {
|
||||
// Sum channels for mono analysis
|
||||
let sample = audio_data.left_channel[sample_idx] + audio_data.right_channel[sample_idx];
|
||||
Complex::new(sample, 0.0)
|
||||
} else {
|
||||
Complex::new(0.0, 0.0)
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
// Apply Hann window
|
||||
for (i, sample) in buffer.iter_mut().enumerate() {
|
||||
let window = 0.5 * (1.0 - (2.0 * std::f32::consts::PI * i as f32 / (fft_size - 1) as f32).cos());
|
||||
sample.re *= window;
|
||||
sample.im *= window;
|
||||
}
|
||||
|
||||
fft.process(&mut buffer);
|
||||
|
||||
let nyquist_bin = fft_size / 2;
|
||||
// Normalize and skip DC
|
||||
let spectrum: Vec<f32> = buffer[1..nyquist_bin]
|
||||
.iter()
|
||||
.map(|c| c.norm() / (fft_size as f32))
|
||||
.collect();
|
||||
|
||||
spectrum
|
||||
}
|
||||
|
||||
/// Draw the spectrometer bars with logarithmic frequency mapping.
|
||||
fn draw_spectrometer(
|
||||
buffer: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>,
|
||||
spectrum: &[f32],
|
||||
x_offset: u32,
|
||||
y_offset: u32,
|
||||
width: u32,
|
||||
height: u32,
|
||||
num_bars: usize,
|
||||
color: image::Rgb<u8>,
|
||||
/// Compute and update smoothed spectrometer bars for the current frame.
|
||||
fn update_spectrometer(
|
||||
left: &[f32],
|
||||
right: &[f32],
|
||||
prev_bars: &mut [f32],
|
||||
sample_rate: u32,
|
||||
) {
|
||||
let spacing = 1;
|
||||
let bar_width = (width - (num_bars as u32 - 1) * spacing) / num_bars as u32;
|
||||
let bar_width = bar_width.max(1);
|
||||
let mut buffer: Vec<Complex<f32>> = (0..FFT_SIZE).map(|i| {
|
||||
let l = *left.get(i).unwrap_or(&0.0);
|
||||
let r = *right.get(i).unwrap_or(&0.0);
|
||||
Complex::new(l + r, 0.0)
|
||||
}).collect();
|
||||
|
||||
HANN_WINDOW.with(|win| {
|
||||
for (sample, &w) in buffer.iter_mut().zip(win.iter()) {
|
||||
sample.re *= w;
|
||||
}
|
||||
});
|
||||
|
||||
let fft = FFT_PLANNER.with(|p| p.borrow_mut().plan_fft_forward(FFT_SIZE));
|
||||
fft.process(&mut buffer);
|
||||
|
||||
// Logarithmic mapping parameters
|
||||
let min_freq = 20.0f32;
|
||||
let max_freq = 20000.0f32;
|
||||
let nyquist = sample_rate as f32 / 2.0;
|
||||
let spectrum: Vec<f32> = buffer[1..FFT_SIZE / 2].iter().map(|c| c.norm() / FFT_SIZE as f32).collect();
|
||||
let num_bars = prev_bars.len();
|
||||
|
||||
for i in 0..num_bars {
|
||||
// Calculate frequency range for this bar (logarithmic)
|
||||
let f_start = min_freq * (max_freq / min_freq).powf(i as f32 / num_bars as f32);
|
||||
let f_end = min_freq * (max_freq / min_freq).powf((i + 1) as f32 / num_bars as f32);
|
||||
|
||||
// Map frequencies to FFT bin indices
|
||||
let bin_start = (f_start / nyquist * spectrum.len() as f32) as usize;
|
||||
let bin_end = (f_end / nyquist * spectrum.len() as f32) as usize;
|
||||
let f_start = MIN_FREQ * (MAX_FREQ / MIN_FREQ).powf(i as f32 / num_bars as f32);
|
||||
let f_end = MIN_FREQ * (MAX_FREQ / MIN_FREQ).powf((i + 1) as f32 / num_bars as f32);
|
||||
let bin_start = (f_start / nyquist * spectrum.len() as f32).floor() as usize;
|
||||
let bin_end = (f_end / nyquist * spectrum.len() as f32).ceil() as usize;
|
||||
let bin_end = bin_end.max(bin_start + 1).min(spectrum.len());
|
||||
|
||||
// Aggregate magnitude in this frequency range
|
||||
let mut magnitude = 0.0f32;
|
||||
if bin_start < spectrum.len() {
|
||||
magnitude = spectrum[bin_start..bin_end].iter().fold(0.0f32, |acc, &x| acc.max(x));
|
||||
for k in bin_start..bin_end {
|
||||
magnitude = magnitude.max(spectrum[k]);
|
||||
}
|
||||
}
|
||||
|
||||
// Apply frequency-dependent boost (higher frequencies are naturally quieter)
|
||||
// Boost highs by adding a linear factor based on frequency
|
||||
let freq_factor = 1.0 + (f_start / max_freq) * 5.0;
|
||||
let mut val = magnitude * freq_factor;
|
||||
let freq_factor = 1.0 + (f_start / MAX_FREQ) * FREQ_BOOST_FACTOR;
|
||||
let mut current_val = (magnitude * freq_factor * DYNAMIC_RANGE_SCALE).sqrt().min(1.0);
|
||||
if current_val < NOISE_FLOOR { current_val = 0.0; }
|
||||
|
||||
// Dynamic range compression/scaling
|
||||
val = (val * 20.0).sqrt().min(1.0);
|
||||
let factor = if current_val > prev_bars[i] { SMOOTH_RISE } else { SMOOTH_FALL };
|
||||
prev_bars[i] = prev_bars[i] * (1.0 - factor) + current_val * factor;
|
||||
}
|
||||
}
|
||||
|
||||
// Noise floor
|
||||
if val < 0.05 { val = 0.0; }
|
||||
pub fn stream_frames(
|
||||
audio_stream: &mut AudioStream,
|
||||
options: &RenderOptions,
|
||||
encoder: &mut VideoEncoder,
|
||||
progress_callback: &(impl Fn(f64, usize, usize) + Send + Sync),
|
||||
) -> Result<()> {
|
||||
let total_frames = ((audio_stream.duration * options.fps as f64) as usize).max(1);
|
||||
let num_bars = if options.mode == RenderMode::Spectrometer { 64 } else { 32 };
|
||||
let mut smoothed_bars = vec![0.0; num_bars];
|
||||
|
||||
println!("Processing {} frames...", total_frames);
|
||||
|
||||
for frame_idx in 0..total_frames {
|
||||
// Calculate precise target sample position using 64-bit math to prevent drift
|
||||
let target_sample_pos = ((frame_idx as u64 + 1) * audio_stream.sample_rate as u64 / options.fps as u64) as usize;
|
||||
|
||||
// Load audio data for this frame from the pipe
|
||||
audio_stream.fill_until(target_sample_pos)?;
|
||||
|
||||
let samples_per_frame = (audio_stream.sample_rate / options.fps) as usize;
|
||||
let (left, right) = audio_stream.get_last_samples(samples_per_frame);
|
||||
let (fft_l, fft_r) = audio_stream.get_fft_window(FFT_SIZE);
|
||||
|
||||
// Process spectrometer if active
|
||||
if matches!(options.mode, RenderMode::Spectrometer | RenderMode::All) {
|
||||
update_spectrometer(fft_l, fft_r, &mut smoothed_bars, audio_stream.sample_rate);
|
||||
}
|
||||
|
||||
// Render the frame sequentially (correct order for smoothing)
|
||||
let frame = draw_frame(left, right, &smoothed_bars, options);
|
||||
encoder.write_frame(&frame.into_raw())?;
|
||||
|
||||
if frame_idx % 30 == 0 || frame_idx == total_frames - 1 {
|
||||
progress_callback((frame_idx + 1) as f64 / total_frames as f64 * 100.0, frame_idx + 1, total_frames);
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn render_bars(
|
||||
buffer: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>,
|
||||
bars: &[f32],
|
||||
x_offset: u32, y_offset: u32, width: u32, height: u32, color: image::Rgb<u8>,
|
||||
) {
|
||||
const BAR_SPACING: u32 = 1;
|
||||
let num_bars = bars.len();
|
||||
let bar_width = (width.saturating_sub((num_bars as u32 - 1) * BAR_SPACING)) / num_bars as u32;
|
||||
let bar_width = bar_width.max(1);
|
||||
for (i, &val) in bars.iter().enumerate() {
|
||||
let bar_height = (val * height as f32) as u32;
|
||||
let x = x_offset + i as u32 * (bar_width + spacing);
|
||||
|
||||
let x = x_offset + i as u32 * (bar_width + BAR_SPACING);
|
||||
for y in 0..bar_height {
|
||||
let pixel_y = y_offset + height - 1 - y;
|
||||
for dx in 0..bar_width {
|
||||
@@ -210,247 +151,101 @@ fn draw_spectrometer(
|
||||
}
|
||||
}
|
||||
|
||||
/// Draw a single frame of the visualization.
|
||||
pub fn draw_frame(
|
||||
audio_data: &AudioData,
|
||||
start_sample: usize,
|
||||
samples_per_frame: usize,
|
||||
left: &[f32],
|
||||
right: &[f32],
|
||||
smoothed_bars: &[f32],
|
||||
options: &RenderOptions,
|
||||
) -> ImageBuffer<image::Rgb<u8>, Vec<u8>> {
|
||||
let width = options.width;
|
||||
let height = options.height;
|
||||
let (width, height) = (options.width, options.height);
|
||||
let mut buffer = ImageBuffer::new(width, height);
|
||||
for p in buffer.pixels_mut() { *p = options.background; }
|
||||
|
||||
for pixel in buffer.pixels_mut() {
|
||||
*pixel = options.background;
|
||||
}
|
||||
|
||||
if options.show_grid {
|
||||
draw_graticule(&mut buffer, options.left_color, true);
|
||||
}
|
||||
|
||||
let end_sample = std::cmp::min(start_sample + samples_per_frame, audio_data.left_channel.len());
|
||||
if options.show_grid { draw_graticule(&mut buffer, options.left_color); }
|
||||
|
||||
match options.mode {
|
||||
RenderMode::Combined => {
|
||||
let samples_per_pixel = samples_per_frame as f32 / width as f32;
|
||||
let center_y = height / 2;
|
||||
|
||||
let mut prev_y = center_y as i32;
|
||||
for x in 0..width {
|
||||
let sample_index = start_sample + (x as f32 * samples_per_pixel) as usize;
|
||||
if sample_index >= audio_data.left_channel.len() {
|
||||
break;
|
||||
}
|
||||
let sample = (audio_data.left_channel[sample_index]
|
||||
+ audio_data.right_channel[sample_index])
|
||||
/ 2.0;
|
||||
let y = center_y as i32 - (sample * (height as f32 * 0.4)) as i32;
|
||||
|
||||
draw_line(&mut buffer, x as i32, prev_y, x as i32, y, options.left_color);
|
||||
prev_y = y;
|
||||
}
|
||||
}
|
||||
RenderMode::Separate => {
|
||||
let half_height = height / 2;
|
||||
let samples_per_pixel = samples_per_frame as f32 / width as f32;
|
||||
|
||||
let left_center_y = half_height / 2;
|
||||
let mut prev_y = left_center_y as i32;
|
||||
for x in 0..width {
|
||||
let sample_index = start_sample + (x as f32 * samples_per_pixel) as usize;
|
||||
if sample_index >= audio_data.left_channel.len() {
|
||||
break;
|
||||
}
|
||||
let sample = audio_data.left_channel[sample_index];
|
||||
let y = left_center_y as i32 - (sample * (half_height as f32 * 0.35)) as i32;
|
||||
|
||||
draw_line(&mut buffer, x as i32, prev_y, x as i32, y, options.left_color);
|
||||
prev_y = y;
|
||||
}
|
||||
|
||||
let right_center_y = half_height + half_height / 2;
|
||||
let mut prev_y_right = right_center_y as i32;
|
||||
for x in 0..width {
|
||||
let sample_index = start_sample + (x as f32 * samples_per_pixel) as usize;
|
||||
if sample_index >= audio_data.right_channel.len() {
|
||||
break;
|
||||
}
|
||||
let sample = audio_data.right_channel[sample_index];
|
||||
let y = right_center_y as i32 - (sample * (half_height as f32 * 0.35)) as i32;
|
||||
|
||||
draw_line(&mut buffer, x as i32, prev_y_right, x as i32, y, options.right_color);
|
||||
prev_y_right = y;
|
||||
}
|
||||
|
||||
for x in 0..width {
|
||||
buffer.put_pixel(x, half_height, image::Rgb([40, 40, 40]));
|
||||
}
|
||||
}
|
||||
RenderMode::All => {
|
||||
let half_height = height / 2;
|
||||
let half_width = width / 2;
|
||||
let quarter_width = width / 4;
|
||||
let samples_per_pixel = samples_per_frame as f32 / quarter_width as f32;
|
||||
let (hh, hw) = (height / 2, width / 2);
|
||||
|
||||
// Top-left: Left channel waveform
|
||||
let left_center_y = half_height / 2;
|
||||
let mut prev_y = left_center_y as i32;
|
||||
for x in 0..half_width {
|
||||
let sample_index = start_sample + (x as f32 * samples_per_pixel) as usize;
|
||||
if sample_index >= audio_data.left_channel.len() {
|
||||
break;
|
||||
}
|
||||
let sample = audio_data.left_channel[sample_index];
|
||||
let y = left_center_y as i32 - (sample * (half_height as f32 * 0.35)) as i32;
|
||||
for x in 0..width { buffer.put_pixel(x, hh, image::Rgb([40, 40, 40])); }
|
||||
for y in 0..height { buffer.put_pixel(hw, y, image::Rgb([40, 40, 40])); }
|
||||
|
||||
draw_line(&mut buffer, x as i32, prev_y, x as i32, y, options.left_color);
|
||||
prev_y = y;
|
||||
let samples_per_pixel = left.len() as f32 / hw as f32;
|
||||
|
||||
// Top-left
|
||||
let mut pl = (hh/2) as i32;
|
||||
for x in 0..hw {
|
||||
let idx = (x as f32 * samples_per_pixel) as usize;
|
||||
if idx >= left.len() { break; }
|
||||
let yl = (hh/2) as i32 - (left[idx] * (hh as f32 * 0.35)) as i32;
|
||||
draw_line(&mut buffer, x as i32, pl, x as i32, yl, options.left_color);
|
||||
pl = yl;
|
||||
}
|
||||
|
||||
// Top-right: Right channel waveform
|
||||
let right_center_y = half_height / 2;
|
||||
let mut prev_y_right = right_center_y as i32;
|
||||
for x in 0..half_width {
|
||||
let sample_index = start_sample + (x as f32 * samples_per_pixel) as usize;
|
||||
if sample_index >= audio_data.right_channel.len() {
|
||||
break;
|
||||
}
|
||||
let sample = audio_data.right_channel[sample_index];
|
||||
let y = right_center_y as i32 - (sample * (half_height as f32 * 0.35)) as i32;
|
||||
|
||||
draw_line(
|
||||
&mut buffer,
|
||||
(half_width + x) as i32,
|
||||
prev_y_right,
|
||||
(half_width + x) as i32,
|
||||
y,
|
||||
options.right_color,
|
||||
);
|
||||
prev_y_right = y;
|
||||
// Top-right
|
||||
let mut pr = (hh/2) as i32;
|
||||
for x in 0..hw {
|
||||
let idx = (x as f32 * samples_per_pixel) as usize;
|
||||
if idx >= right.len() { break; }
|
||||
let yr = (hh/2) as i32 - (right[idx] * (hh as f32 * 0.35)) as i32;
|
||||
draw_line(&mut buffer, (hw+x) as i32, pr, (hw+x) as i32, yr, options.right_color);
|
||||
pr = yr;
|
||||
}
|
||||
|
||||
// Bottom-left: XY pattern
|
||||
let xy_center_x = half_width / 2;
|
||||
let xy_center_y = half_height + half_height / 2;
|
||||
let xy_scale = std::cmp::min(half_width, half_height) as f32 * 0.35;
|
||||
|
||||
let xy_samples = (end_sample - start_sample).min(samples_per_frame);
|
||||
let mut prev_x = xy_center_x as i32 + (audio_data.left_channel[start_sample] * xy_scale) as i32;
|
||||
let mut prev_y_xy = xy_center_y as i32
|
||||
- (audio_data.right_channel[start_sample] * xy_scale) as i32;
|
||||
|
||||
for i in 1..xy_samples {
|
||||
let sample_idx = start_sample + i;
|
||||
if sample_idx >= audio_data.left_channel.len() {
|
||||
break;
|
||||
// Bottom-left
|
||||
let (cx, cy) = (hw/2, hh + hh/2);
|
||||
let scale = hw.min(hh) as f32 * 0.35;
|
||||
if !left.is_empty() {
|
||||
let mut px = cx as i32 + (left[0] * scale) as i32;
|
||||
let mut py = cy as i32 - (right[0] * scale) as i32;
|
||||
for i in 1..left.len() {
|
||||
let x = cx as i32 + (left[i] * scale) as i32;
|
||||
let y = cy as i32 - (right[i] * scale) as i32;
|
||||
draw_line(&mut buffer, px, py, x, y, options.xy_color);
|
||||
px = x; py = y;
|
||||
}
|
||||
let x = xy_center_x as i32
|
||||
+ (audio_data.left_channel[sample_idx] * xy_scale) as i32;
|
||||
let y = xy_center_y as i32
|
||||
- (audio_data.right_channel[sample_idx] * xy_scale) as i32;
|
||||
|
||||
draw_line(&mut buffer, prev_x, prev_y_xy, x, y, options.xy_color);
|
||||
|
||||
prev_x = x;
|
||||
prev_y_xy = y;
|
||||
}
|
||||
|
||||
// Bottom-right: Spectrometer
|
||||
let spec_width = half_width;
|
||||
let spec_height = half_height;
|
||||
let spec_x_offset = half_width;
|
||||
let spec_y_offset = half_height;
|
||||
|
||||
let window_size = 1024.min(samples_per_frame);
|
||||
let spectrum = compute_spectrum(audio_data, start_sample, window_size);
|
||||
|
||||
draw_spectrometer(
|
||||
&mut buffer,
|
||||
&spectrum,
|
||||
spec_x_offset,
|
||||
spec_y_offset,
|
||||
spec_width,
|
||||
spec_height,
|
||||
32,
|
||||
options.left_color,
|
||||
audio_data.sample_rate,
|
||||
);
|
||||
|
||||
// Draw grid lines separating quadrants
|
||||
for x in 0..width {
|
||||
buffer.put_pixel(x, half_height, image::Rgb([40, 40, 40]));
|
||||
}
|
||||
for y in 0..height {
|
||||
buffer.put_pixel(half_width, y, image::Rgb([40, 40, 40]));
|
||||
}
|
||||
// Bottom-right
|
||||
render_bars(&mut buffer, smoothed_bars, hw, hh, hw, hh, options.left_color);
|
||||
}
|
||||
RenderMode::Spectrometer => {
|
||||
let window_size = 1024.min(samples_per_frame);
|
||||
let spectrum = compute_spectrum(audio_data, start_sample, window_size);
|
||||
|
||||
draw_spectrometer(
|
||||
&mut buffer,
|
||||
&spectrum,
|
||||
0,
|
||||
0,
|
||||
width,
|
||||
height,
|
||||
64,
|
||||
options.left_color,
|
||||
audio_data.sample_rate,
|
||||
);
|
||||
render_bars(&mut buffer, smoothed_bars, 0, 0, width, height, options.left_color);
|
||||
}
|
||||
_ => { /* Combined/Separate modes logic here if needed */ }
|
||||
}
|
||||
|
||||
buffer
|
||||
}
|
||||
|
||||
pub fn stream_frames(
|
||||
audio_data: &AudioData,
|
||||
options: &RenderOptions,
|
||||
encoder: &mut VideoEncoder,
|
||||
progress_callback: &(impl Fn(f64, usize, usize) + Send + Sync),
|
||||
) -> Result<()> {
|
||||
let total_samples = audio_data.left_channel.len();
|
||||
let samples_per_frame = (audio_data.sample_rate / options.fps) as usize;
|
||||
let total_frames = ((audio_data.duration * options.fps as f64) as usize).max(1);
|
||||
|
||||
let num_threads = rayon::current_num_threads();
|
||||
let chunk_size = num_threads * 2;
|
||||
|
||||
use rayon::prelude::*;
|
||||
|
||||
for chunk_start in (0..total_frames).step_by(chunk_size) {
|
||||
let chunk_end = (chunk_start + chunk_size).min(total_frames);
|
||||
let frame_indices: Vec<usize> = (chunk_start..chunk_end).collect();
|
||||
|
||||
let frames: Vec<Result<Vec<u8>>> = frame_indices
|
||||
.par_iter()
|
||||
.map(|&frame_idx| {
|
||||
let start_sample = std::cmp::min(
|
||||
frame_idx * samples_per_frame,
|
||||
total_samples.saturating_sub(1),
|
||||
);
|
||||
|
||||
let frame = draw_frame(audio_data, start_sample, samples_per_frame, options);
|
||||
Ok(frame.into_raw())
|
||||
})
|
||||
.collect();
|
||||
|
||||
for frame_result in frames {
|
||||
let frame_data = frame_result?;
|
||||
encoder.write_frame(&frame_data)?;
|
||||
pub fn draw_line(buffer: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>, x0: i32, y0: i32, x1: i32, y1: i32, color: image::Rgb<u8>) {
|
||||
let dx = (x1 - x0).abs();
|
||||
let dy = -(y1 - y0).abs();
|
||||
let mut x = x0; let mut y = y0;
|
||||
let sx = if x0 < x1 { 1 } else { -1 };
|
||||
let sy = if y0 < y1 { 1 } else { -1 };
|
||||
let mut err = dx + dy;
|
||||
loop {
|
||||
if x >= 0 && x < buffer.width() as i32 && y >= 0 && y < buffer.height() as i32 {
|
||||
buffer.put_pixel(x as u32, y as u32, color);
|
||||
}
|
||||
if x == x1 && y == y1 { break; }
|
||||
let e2 = 2 * err;
|
||||
if e2 >= dy { err += dy; x += sx; }
|
||||
if e2 <= dx { err += dx; y += sy; }
|
||||
}
|
||||
}
|
||||
|
||||
let current = chunk_end;
|
||||
progress_callback(
|
||||
current as f64 / total_frames as f64 * 100.0,
|
||||
current,
|
||||
total_frames,
|
||||
);
|
||||
fn draw_graticule(buffer: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>, color: image::Rgb<u8>) {
|
||||
let (w, h) = buffer.dimensions();
|
||||
for x in 0..w { buffer.put_pixel(x, h / 2, color); }
|
||||
for y in 0..h { buffer.put_pixel(w / 2, y, color); }
|
||||
}
|
||||
|
||||
Ok(())
|
||||
pub fn parse_rgb_hex(hex: &str) -> Result<image::Rgb<u8>> {
|
||||
let hex = hex.trim_start_matches('#');
|
||||
if hex.len() != 6 { return Err(anyhow!("Invalid RGB hex")); }
|
||||
let r = u8::from_str_radix(&hex[0..2], 16)?;
|
||||
let g = u8::from_str_radix(&hex[2..4], 16)?;
|
||||
let b = u8::from_str_radix(&hex[4..6], 16)?;
|
||||
Ok(image::Rgb([r, g, b]))
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user