Changes
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+42
-8
@@ -267,16 +267,50 @@ const Breakout = () => {
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</div>
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{!isMobile && (
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<div className="flex flex-col gap-2 min-w-[140px]">
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<div className="border border-primary/50 p-3 bg-background/50"><p className="font-pixel text-[10px] text-foreground/60">SCORE</p><p className="font-minecraft text-xl text-primary text-glow">{score.toLocaleString()}</p></div>
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<div className="border border-primary/50 p-3 bg-background/50"><p className="font-pixel text-[10px] text-foreground/60">HIGH SCORE</p><p className="font-minecraft text-lg text-primary text-glow">{highScore.toLocaleString()}</p><p className="font-pixel text-[8px] text-foreground/30">max: 4,294,967,296</p></div>
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<div className="border border-primary/50 p-3 bg-background/50"><p className="font-pixel text-[10px] text-foreground/60">LEVEL</p><p className="font-minecraft text-lg text-primary text-glow">{level}</p></div>
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<div className="border border-primary/50 p-3 bg-background/50"><p className="font-pixel text-[10px] text-foreground/60">LIVES</p><p className="font-minecraft text-lg text-primary text-glow">{'♥'.repeat(lives)}</p></div>
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<div className="border border-primary/50 p-3 bg-background/50"><p className="font-pixel text-[10px] text-foreground/60 mb-1">CONTROLS</p><p className="font-pixel text-[10px] text-foreground/80">← → / A D</p><p className="font-pixel text-[10px] text-foreground/80">P: Pause</p></div>
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<div className="flex flex-col gap-3 min-w-[160px]">
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{/* Score Panel */}
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<div className="border-2 border-primary/50 p-4 bg-background/60">
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<p className="font-pixel text-[10px] text-foreground/50 uppercase tracking-wider">Score</p>
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<p className="font-minecraft text-2xl text-primary text-glow-strong">{score.toLocaleString()}</p>
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</div>
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{/* High Score */}
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<div className="border border-primary/30 p-3 bg-background/40">
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<p className="font-pixel text-[10px] text-foreground/40 uppercase tracking-wider">High Score</p>
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<p className="font-minecraft text-lg text-primary/80">{highScore.toLocaleString()}</p>
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<p className="font-pixel text-[8px] text-foreground/30 mt-1">max: 4,294,967,296</p>
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</div>
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{/* Level & Lives */}
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<div className="grid grid-cols-2 gap-2">
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<div className="border border-primary/30 p-3 bg-background/40 text-center">
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<p className="font-pixel text-[10px] text-foreground/40 uppercase tracking-wider">Level</p>
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<p className="font-minecraft text-xl text-primary">{level}</p>
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</div>
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<div className="border border-primary/30 p-3 bg-background/40 text-center">
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<p className="font-pixel text-[10px] text-foreground/40 uppercase tracking-wider">Lives</p>
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<p className="font-minecraft text-lg text-primary text-glow">{'♥'.repeat(lives)}</p>
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</div>
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</div>
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{/* Controls */}
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<div className="border border-primary/20 p-3 bg-background/30">
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<p className="font-pixel text-[10px] text-foreground/40 uppercase tracking-wider mb-2">Controls</p>
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<div className="space-y-1">
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<p className="font-pixel text-[10px] text-foreground/60">← → / A D</p>
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<p className="font-pixel text-[10px] text-foreground/60">P: Pause</p>
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</div>
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</div>
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{/* Action Button */}
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{!gameStarted || gameOver ? (
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<button onClick={startGame} className="font-minecraft text-sm py-2 px-4 border border-primary bg-primary/20 text-primary hover:bg-primary/40 transition-all box-glow">{gameOver ? 'RETRY' : 'START'}</button>
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<button onClick={startGame} className="font-minecraft text-sm py-3 px-4 border-2 border-primary bg-primary/20 text-primary hover:bg-primary/40 transition-all box-glow">
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{gameOver ? 'RETRY' : 'START GAME'}
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</button>
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) : (
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<button onClick={() => setIsPaused(p => !p)} className="font-minecraft text-sm py-2 px-4 border border-primary bg-primary/20 text-primary hover:bg-primary/40 transition-all">{isPaused ? 'RESUME' : 'PAUSE'}</button>
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<button onClick={() => setIsPaused(p => !p)} className="font-minecraft text-sm py-3 px-4 border-2 border-primary/60 bg-background/50 text-primary hover:bg-primary/20 transition-all">
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{isPaused ? 'RESUME' : 'PAUSE'}
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</button>
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)}
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</div>
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)}
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