Fixed spamming left/right keys causes blocks to infinitly float
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@@ -452,7 +452,7 @@ const Tetris = () => {
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if (!player2.gameOver) movePlayer(2, 'down');
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}, TICK_SPEED);
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return () => clearInterval(interval);
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}, [gameStarted, gameOver, isPaused, gameMode, movePlayer, player1.gameOver, player2.gameOver]);
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}, [gameStarted, gameOver, isPaused, gameMode]);
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const renderBoard1P = () => {
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const displayBoard = board.map(row => [...row]);
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