Implemented cryptomining, although its extremely bad optimized.
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import { createContext, useContext, useState, useRef, useCallback, useEffect, ReactNode } from 'react';
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export interface Station {
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stationuuid: string;
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name: string;
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url: string;
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favicon: string;
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country: string;
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tags: string;
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bitrate: number;
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}
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interface MusicContextType {
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isPlaying: boolean;
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isBuffering: boolean;
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volume: number;
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stations: Station[];
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currentIndex: number;
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selectedStation: Station | null;
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hasFetched: boolean;
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setVolume: (volume: number) => void;
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playStation: (station: Station, index: number) => void;
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togglePlay: () => void;
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playNext: () => void;
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playPrevious: () => void;
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fetchStations: () => Promise<void>;
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stopAudio: () => void;
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}
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const MusicContext = createContext<MusicContextType | undefined>(undefined);
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export const MusicProvider = ({ children }: { children: ReactNode }) => {
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const [isPlaying, setIsPlaying] = useState(false);
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const [isBuffering, setIsBuffering] = useState(false);
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const [volume, setVolumeState] = useState(50);
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const [stations, setStations] = useState<Station[]>([]);
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const [currentIndex, setCurrentIndex] = useState(0);
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const [selectedStation, setSelectedStation] = useState<Station | null>(null);
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const [hasFetched, setHasFetched] = useState(false);
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const [failedStations, setFailedStations] = useState<Set<string>>(new Set());
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const audioRef = useRef<HTMLAudioElement | null>(null);
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// Update volume on audio element when volume state changes
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useEffect(() => {
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if (audioRef.current) {
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audioRef.current.volume = volume / 100;
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}
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}, [volume]);
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const setVolume = useCallback((newVolume: number) => {
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setVolumeState(newVolume);
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}, []);
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const fetchStations = useCallback(async () => {
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if (hasFetched) return;
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try {
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const response = await fetch(
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'https://de1.api.radio-browser.info/json/stations/topclick/100'
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);
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if (!response.ok) throw new Error('Failed to fetch stations');
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const data: Station[] = await response.json();
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const validStations = data.filter(s => !failedStations.has(s.stationuuid));
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setStations(validStations);
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setHasFetched(true);
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} catch (err) {
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console.error('Error fetching stations:', err);
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}
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}, [hasFetched, failedStations]);
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const stopCurrentAudio = useCallback(() => {
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if (audioRef.current) {
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audioRef.current.pause();
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audioRef.current.src = '';
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audioRef.current.onplay = null;
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audioRef.current.onpause = null;
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audioRef.current.onerror = null;
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audioRef.current.onwaiting = null;
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audioRef.current.onplaying = null;
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audioRef.current = null;
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}
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setIsBuffering(false);
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}, []);
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const playStation = useCallback((station: Station, index: number) => {
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stopCurrentAudio();
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setIsBuffering(true);
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const audio = new Audio(station.url);
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audio.volume = volume / 100;
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audioRef.current = audio;
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audio.onerror = () => {
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console.error('Failed to play station:', station.name);
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setFailedStations(prev => new Set(prev).add(station.stationuuid));
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setIsPlaying(false);
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setIsBuffering(false);
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setSelectedStation(null);
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};
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audio.onwaiting = () => {
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setIsBuffering(true);
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};
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audio.onplaying = () => {
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setIsBuffering(false);
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setIsPlaying(true);
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};
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audio.onplay = () => {
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setIsPlaying(true);
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};
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audio.onpause = () => {
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if (audioRef.current === audio) {
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setIsPlaying(false);
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}
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};
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audio.play().catch((err) => {
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console.error('Playback error:', err);
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setFailedStations(prev => new Set(prev).add(station.stationuuid));
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setIsPlaying(false);
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setIsBuffering(false);
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});
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setSelectedStation(station);
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setCurrentIndex(index);
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}, [volume, stopCurrentAudio]);
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const togglePlay = useCallback(() => {
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if (!audioRef.current || !selectedStation) {
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if (stations.length > 0) {
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playStation(stations[0], 0);
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}
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return;
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}
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if (isPlaying) {
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audioRef.current.pause();
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} else {
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setIsBuffering(true);
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audioRef.current.play().catch(() => {
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setIsBuffering(false);
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});
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}
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}, [selectedStation, stations, playStation, isPlaying]);
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const playNext = useCallback(() => {
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if (stations.length === 0) return;
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const nextIndex = (currentIndex + 1) % stations.length;
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playStation(stations[nextIndex], nextIndex);
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}, [currentIndex, stations, playStation]);
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const playPrevious = useCallback(() => {
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if (stations.length === 0) return;
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const prevIndex = currentIndex === 0 ? stations.length - 1 : currentIndex - 1;
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playStation(stations[prevIndex], prevIndex);
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}, [currentIndex, stations, playStation]);
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// Handle media keys
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useEffect(() => {
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const handleMediaKey = (e: KeyboardEvent) => {
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if (e.key === 'MediaPlayPause') {
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e.preventDefault();
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togglePlay();
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} else if (e.key === 'MediaTrackNext') {
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e.preventDefault();
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playNext();
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} else if (e.key === 'MediaTrackPrevious') {
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e.preventDefault();
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playPrevious();
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}
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};
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window.addEventListener('keydown', handleMediaKey);
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return () => window.removeEventListener('keydown', handleMediaKey);
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}, [togglePlay, playNext, playPrevious]);
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return (
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<MusicContext.Provider
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value={{
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isPlaying,
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isBuffering,
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volume,
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stations,
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currentIndex,
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selectedStation,
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hasFetched,
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setVolume,
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playStation,
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togglePlay,
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playNext,
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playPrevious,
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fetchStations,
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stopAudio: stopCurrentAudio,
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}}
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>
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{children}
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</MusicContext.Provider>
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);
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};
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export const useMusic = () => {
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const context = useContext(MusicContext);
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if (context === undefined) {
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throw new Error('useMusic must be used within a MusicProvider');
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}
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return context;
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};
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