Rewrote MemBuffer to do some internal checks.
committer: mfx <mfx> 1042580463 +0000
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parent
beb766b005
commit
03fb0d95c6
101
src/mem.cpp
101
src/mem.cpp
@ -35,10 +35,10 @@
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**************************************************************************/
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MemBuffer::MemBuffer(unsigned size) :
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ptr(NULL), alloc_ptr(NULL), alloc_size(0)
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ptr(NULL), psize(0)
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{
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if (size > 0)
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alloc(size, 0);
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alloc(size);
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}
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@ -49,44 +49,13 @@ MemBuffer::~MemBuffer()
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void MemBuffer::dealloc()
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{
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if (alloc_ptr)
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::free(alloc_ptr);
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alloc_ptr = ptr = NULL;
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alloc_size = 0;
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}
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unsigned MemBuffer::getSize() const
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{
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if (!alloc_ptr)
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return 0;
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unsigned size = alloc_size - (ptr - alloc_ptr);
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assert((int)size > 0);
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return size;
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}
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void MemBuffer::alloc(unsigned size, unsigned base_offset)
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{
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// NOTE: we don't automaticlly free a used buffer
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assert(alloc_ptr == NULL);
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assert((int)size > 0);
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size = base_offset + size;
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alloc_ptr = (unsigned char *) malloc(size);
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if (!alloc_ptr)
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if (ptr)
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{
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//throw bad_alloc();
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throwCantPack("out of memory");
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//exit(1);
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checkState();
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::free(ptr - 8);
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}
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alloc_size = size;
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ptr = alloc_ptr + base_offset;
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}
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void MemBuffer::alloc(unsigned size)
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{
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alloc(size, 0);
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ptr = NULL;
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psize = 0;
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}
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@ -94,7 +63,7 @@ void MemBuffer::allocForCompression(unsigned uncompressed_size, unsigned extra)
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{
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assert((int)uncompressed_size > 0);
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assert((int)extra >= 0);
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alloc(uncompressed_size + uncompressed_size/8 + 256 + extra, 0);
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alloc(uncompressed_size + uncompressed_size/8 + 256 + extra);
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}
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@ -102,8 +71,58 @@ void MemBuffer::allocForUncompression(unsigned uncompressed_size, unsigned extra
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{
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assert((int)uncompressed_size > 0);
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assert((int)extra >= 0);
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//alloc(uncompressed_size + 3 + 512 + extra, 0); // 512 safety bytes
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alloc(uncompressed_size + 3 + extra, 0); // 3 bytes for asm_fast decompresion
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// note: 3 bytes are allowed overrun for the asm_fast decompressors
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// alloc(uncompressed_size + 3 + 512 + extra); // 512 safety bytes
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alloc(uncompressed_size + 3 + extra);
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}
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/*************************************************************************
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//
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**************************************************************************/
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#define MAGIC1(p) ((unsigned)(p) ^ 0xfefdbeeb)
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#define MAGIC2(p) ((unsigned)(p) ^ 0xfefdbeeb ^ 0x80024001)
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unsigned MemBuffer::global_alloc_counter = 0;
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void MemBuffer::checkState() const
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{
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if (!ptr)
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throwInternalError("block not allocated");
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if (get_be32(ptr - 4) != MAGIC1(ptr))
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throwInternalError("memory clobbered before allocated block 1");
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if (get_be32(ptr - 8) != psize)
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throwInternalError("memory clobbered before allocated block 2");
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if (get_be32(ptr + psize) != MAGIC2(ptr))
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throwInternalError("memory clobbered past end of allocated block");
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}
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void MemBuffer::alloc(unsigned size)
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{
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// NOTE: we don't automaticlly free a used buffer
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assert(ptr == NULL);
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assert(psize == 0);
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//
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assert((int)size > 0);
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unsigned total = 4 + 4 + size + 4 + 4;
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assert((int)total > 0);
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unsigned char *p = (unsigned char *) malloc(total);
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if (!p)
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{
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//throw bad_alloc();
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throwCantPack("out of memory");
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//exit(1);
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}
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ptr = p + 8;
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psize = size;
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// store magic state
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set_be32(ptr - 8, psize);
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set_be32(ptr - 4, MAGIC1(ptr));
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set_be32(ptr + psize, MAGIC2(ptr));
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set_be32(ptr + psize + 4, global_alloc_counter++);
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}
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15
src/mem.h
15
src/mem.h
@ -46,24 +46,21 @@ public:
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void dealloc();
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const unsigned char *getBuf() const { return ptr; }
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unsigned getSize() const;
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void checkState() const;
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unsigned getSize() const { return psize; }
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operator unsigned char * () { return ptr; }
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//operator const unsigned char * () const { return ptr; }
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const unsigned char *getBuf() const { return ptr; }
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void *getVoidPtr() { return (void *) ptr; }
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const void *getVoidPtr() const { return (const void *) ptr; }
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private:
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void alloc(unsigned size, unsigned base_offset);
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protected:
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unsigned char *ptr;
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unsigned char *alloc_ptr;
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unsigned alloc_size;
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unsigned psize;
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static unsigned global_alloc_counter;
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private:
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// disable copy and assignment
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MemBuffer(MemBuffer const &); // {}
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MemBuffer& operator= (MemBuffer const &); // { return *this; }
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