diff --git a/TODO b/TODO deleted file mode 100644 index 210d9a17..00000000 --- a/TODO +++ /dev/null @@ -1,114 +0,0 @@ -UPX TODO list. Last updated 2006-12-08. - - -IMPORTANT PROBLEMS THAT SHOULD BE FIXED SOON: - -- [None] - - -OTHER: - -- docs: convert docs from upx.pod to use AsciiDoc - -- check all to make sure they are not invalid - -- throwNotCompressible() is not a real error, so make the output nicer - (info: bla bla). Also ui.cpp (total_*). - - ------------------------------------------------------------------------ - - -IMPROVED COMPRESSION RATIO -========================== - -- experiment with new filters - -- implement filters for dos/exe - -- filters: could we exploit a f->firstcall info field ? - -- for small programs (e.g. < 64k), try an additional algorithm - to see if it gives better compression - - -ALL FORMATS -=========== - -- more thoroughly test the exe-header in canPack() - and throw exceptions when encountering bad values. - -- implement `--cpu=486' option to use bswap on the 32-bit formats - (if cpu >= 486) - - -FORMAT DJGPP2/COFF -================== - -- handle overlays - -- fix default file extension handling when the --coff option is set - - -FORMAT DOS/EXE -============== - -- implement filters - -- add a check so that we don't pack djgpp1 binaries - - -FORMAT LINUX/386 -================ - -- don't mmap() the temporary output file - this seems to improve - file io speed - - -FORMAT TMT/ADAM -=============== - -- the decompressors are already aligned, no need for an - extra alignment - - -FORMAT WATCOM/LE -================ - -- handle files without relocations - -- the decompressors are already aligned, no need for an - extra alignment - -- fix default file extension handling when the --le option is set - -- handle holes in the file - - -FORMAT WIN16/NE -=============== - -- implement readFileHeader() to correctly identify a win16/ne - executable, so that the call for contribution will get thrown - - -FORMAT WIN32/PE -=============== - -- fix the section alignment with the Intel compiler - -- decrease runtime memory overhead - -3 - difficult) don't compress the BSS section and other holes. - -4 - medium - ml) fix when objectalign < 0x1000 - -4 - easy - ml) put the original offset of moved resources somewhere into - the res.dir. (if it's safe to do) - -4 - ??? - ml) fix FIXMEs - -5 - medium - ml) try to put the preprocessed imports & relocs back to their - original section if possible. this could save some virtual memory - address space. -