src: move console files into a subdir; NFC
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/* c_screen.cpp -- console screen driver
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This file is part of the UPX executable compressor.
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Copyright (C) 1996-2023 Markus Franz Xaver Johannes Oberhumer
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Copyright (C) 1996-2023 Laszlo Molnar
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All Rights Reserved.
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UPX and the UCL library are free software; you can redistribute them
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and/or modify them under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; see the file COPYING.
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If not, write to the Free Software Foundation, Inc.,
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Markus F.X.J. Oberhumer Laszlo Molnar
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<markus@oberhumer.com> <ezerotven+github@gmail.com>
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*/
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#include "../conf.h"
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#if (USE_SCREEN)
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#include "screen.h"
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#define mask_fg 0x0f
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#define mask_bg 0xf0
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/*************************************************************************
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//
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**************************************************************************/
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static int do_init(screen_t *s, int fd) {
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int fg, bg;
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if (s->init(s, fd) != 0)
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return -1;
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if (s->getCols(s) < 80 || s->getCols(s) > 256)
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return -1;
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if (s->getRows(s) < 24)
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return -1;
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fg = s->getFg(s);
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bg = s->getBg(s);
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if (s->isMono(s))
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fg = -1;
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if (fg == (bg >> 4))
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return -1;
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if (bg != BG_BLACK)
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if (!s->isMono(s)) {
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/* return 0; */ /* we could emulate ANSI mono */
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return -1;
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}
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return 0;
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}
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static screen_t *do_construct(screen_t *s, int fd) {
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if (!s)
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return nullptr;
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if (do_init(s, fd) != 0) {
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s->destroy(s);
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return nullptr;
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}
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return s;
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}
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/*************************************************************************
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//
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**************************************************************************/
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static screen_t *screen = nullptr;
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static void __acc_cdecl_atexit do_destroy(void) {
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if (screen) {
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if (screen->atExit)
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screen->atExit();
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screen->destroy(screen);
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screen = nullptr;
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}
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}
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static int mode = -1;
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static int init_fg = -1;
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static int init_bg = -1;
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static int cur_fg = -1;
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static int cur_bg = -1;
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static int init(FILE *f, int o, int now) {
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int fd = fileno(f);
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int n;
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UNUSED(now);
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assert(screen == nullptr);
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if (o == CON_SCREEN)
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n = CON_SCREEN;
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else if (o == CON_INIT) /* use by default */
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n = CON_SCREEN;
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else if (o == CON_ANSI_COLOR) /* can emulate ANSI color */
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n = CON_ANSI_COLOR;
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else if (o == CON_ANSI_MONO) /* can emulate ANSI mono */
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n = CON_ANSI_MONO;
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else
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return CON_INIT;
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#if (ACC_OS_DOS32) && defined(__DJGPP__)
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if (!screen)
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screen = do_construct(screen_djgpp2_construct(), fd);
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#endif
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#if (USE_SCREEN_WIN32)
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if (!screen)
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screen = do_construct(screen_win32_construct(), fd);
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#endif
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#if (USE_SCREEN_VCSA)
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if (!screen)
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screen = do_construct(screen_vcsa_construct(), fd);
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#endif
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#if (USE_SCREEN_CURSES)
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if (!screen && o == CON_SCREEN)
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screen = do_construct(screen_curses_construct(), fd);
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#endif
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if (!screen)
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return CON_INIT;
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mode = screen->getMode(screen);
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init_fg = cur_fg = screen->getFg(screen);
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init_bg = cur_bg = screen->getBg(screen);
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if (screen->isMono(screen))
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cur_fg = -1;
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atexit(do_destroy);
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return n;
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}
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static int set_fg(FILE *f, int fg) {
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const int last_fg = cur_fg;
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int f1 = fg & mask_fg;
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int f2 = init_fg & mask_fg;
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UNUSED(f);
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cur_fg = fg;
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if (screen->isMono(screen)) {
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const int b = (init_bg & mask_bg) >> 4;
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if (fg == -1) /* restore startup fg */
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f1 = f2;
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else if (b == 0)
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f1 = (f2 <= 8) ? 15 : 8;
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else if (b <= 8)
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f1 = (f2 == 0) ? 15 : 0;
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else
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f1 = (f2 == 0) ? 8 : 0;
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} else if (con_mode == CON_ANSI_MONO && f1 != f2) {
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f1 = f2 ^ 0x08;
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}
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screen->setFg(screen, f1 & mask_fg);
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return last_fg;
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}
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static void print0(FILE *f, const char *ss) {
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int cx, cy;
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int old_cx = 0, old_cy = 0;
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const int sx = screen->getCols(screen);
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const int sy = screen->getRows(screen);
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int pass;
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// Note:
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// We use 2 passes to avoid unnecessary system calls because
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// scrollUp() under Win32 is *extremely* slow.
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UNUSED(f);
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screen->getCursor(screen, &old_cx, &old_cy);
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cx = old_cx;
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cy = old_cy;
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for (pass = 0; pass < 2; pass++) {
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const char *s = ss;
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// char buffer for pass 2
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char p[256 + 1];
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int pi = 0, px = 0, py = 0;
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for (;;) {
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// walk over whitespace
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for (;;) {
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if (*s == '\n') {
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cx = 0;
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cy++;
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} else if (*s == '\r') {
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cx = 0;
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if (pass > 0 && cy < sy)
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screen->clearLine(screen, cy);
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} else
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break;
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s++;
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}
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// adjust cursor
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if (cx >= sx) {
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cx = 0;
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cy++;
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}
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if (pass > 0) {
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// check if we should print something
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if (pi > 0 && (*s == 0 || py != cy)) {
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p[pi] = 0;
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screen->putString(screen, p, px, py);
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pi = 0;
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}
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// check if we should scroll even more (this can happen
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// if the string is longer than sy lines)
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if (cy >= sy) {
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int scroll_y = cy - sy + 1;
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screen->scrollUp(screen, scroll_y);
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cy -= scroll_y;
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if (cy < 0)
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cy = 0;
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}
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}
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// done ?
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if (*s == 0)
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break;
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if (pass > 0) {
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// store current char
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if (pi == 0) {
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px = cx;
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py = cy;
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}
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p[pi++] = *s;
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}
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// advance
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cx++;
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s++;
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}
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if (pass == 0) {
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// end of pass 1 - scroll up, restore cursor
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if (cy >= sy) {
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int scroll_y = cy - sy + 1;
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screen->scrollUp(screen, scroll_y);
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cy = old_cy - scroll_y;
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if (cy < 0)
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cy = 0;
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} else
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cy = old_cy;
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cx = old_cx;
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}
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}
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screen->setCursor(screen, cx, cy);
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screen->refresh(screen);
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}
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static bool intro(FILE *f) {
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UNUSED(f);
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#if (USE_FRAMES)
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if (screen->intro)
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return screen->intro(screen, screen_show_frames);
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#endif
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return 0;
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}
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console_t console_screen = {init, set_fg, print0, intro};
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#endif /* USE_SCREEN */
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/* vim:set ts=4 sw=4 et: */
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