xmrig-minimized-dll/src/backend
SChernykh 3fbf2ac3d4 More precise hashrate calculation
- Use only steady timestamp counters to guarantee correctness
- CPU backend: directly measure total hashrate using raw hash counters from each thread; update data more often on ARM CPUs because they're slower
- GPU backends: directly measure total hashrate too, but use interpolator with 4 second lag to fix variance from batches of hashes

Total hashrate is now measured directly (realtime for CPU, 4 seconds lag for GPU), so it might differ a bit from the sum of all thread hashrates because data points are taken at different moments in time.

Overhead is reduced a lot since it doesn't have to go through all threads to calculate max total hashrate on every timer tick (2 times a second).
2020-10-10 11:18:01 +02:00
..
common More precise hashrate calculation 2020-10-10 11:18:01 +02:00
cpu More precise hashrate calculation 2020-10-10 11:18:01 +02:00
cuda More precise hashrate calculation 2020-10-10 11:18:01 +02:00
opencl More precise hashrate calculation 2020-10-10 11:18:01 +02:00
backend.cmake Added initial CUDA backend stub. 2019-10-23 16:37:56 +07:00